![]() The lighting model is also engineered using deferred shading techniques, allowing for many more dynamic lights in any given scene compared to IO's previous work. For one, IO eschews the 60Hz gameplay of its last title, instead targeting a 30FPS update in line with most other titles this generation, while a more subtle version of the grain/noise filter used in Kane and Lynch 2 gives Hitman: Absolution a grittier look. Powered by IO Interactive's new Glacier 2 engine, Hitman: Absolution builds upon some of the artistic and technical choices of the older Kane and Lynch titles while making dramatic changes to the rendering set-up in a number of areas. Continued abuse of our services will cause your IP address to be blocked indefinitely.It's been six years since we last saw Agent 47 in action in the entertaining Hitman: Blood Money, with creators IO Interactive temporarily putting the series on hold to work on its mostly forgettable Kane and Lynch titles. ![]() Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. ![]() If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
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December 2022
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